Ending Requirements: All 3 Unlocks
SUZY SAYS! ending requirements explained: how to reach the Bad, True, and Secret endings, plus the four-candle scavenger hunt steps and unlock tips.
What the SUZY SAYS! Ending Requirements Actually Ask of You
SUZY SAYS! ending requirements are not a puzzle-box checklist. They are a test of obedience, timing, and knowing when not to move. The game puts you in a living room with a cheerful DVD host, a color mat, and a short list of commands. Miss the wrong cue and the friendly act drops. That is why the SUZY SAYS! ending requirements matter: one clean run gets you the standard finish, while the secret route asks you to break the disc instead of playing along.
MOONBIT's short first-person horror game runs about 17–20 minutes per pass. That length is a feature, not a flaw. You can learn the Full version's extra content and the base game in a single sitting, then replay for the branch you missed. The controls are simple: WASD to move, Space to jump, and C to crouch.
The SUZY SAYS! ending requirements all come back to one conditional rule: only act when Suzy says so. A plain instruction is not a command. A color is not a command by itself. The phrase has to come first. Treat every other line as dialogue, not a prompt.
| Core rule | What to do | Why it matters |
|---|---|---|
| Wait for the prompt | Act only after “Suzy says” | Acting early can count as a failure |
| Use the mat | Jump on the named color | Red, yellow, green, and blue are command targets |
| Watch the room | Look at or touch named objects | Some commands are not movement commands |
| Finish the final round | Bring Suzy four candles | The scavenger hunt closes the standard route |
| Avoid disappointing Suzy | Keep your run clean | The game directly warns you not to fail her |
| Input | Action |
|---|---|
| WASD | Move around the living room |
| Space | Jump |
| C | Crouch |
Most guides make the SUZY SAYS! ending requirements sound like three separate routes. They are not. The game uses one command system, then branches at the end. The Bad ending is the failure state. The True ending is the clean completion route. The Secret ending is a deliberate break from the DVD's rules.
All Three Endings and How They Differ
The game reports three endings: Bad, True, and Secret. The store page confirms that the Secret ending is part of the Full version, alongside an endless mode. That detail matters because free-version players can finish the standard game but cannot unlock the secret route.
| Ending | What you need to do | Version | Main risk |
|---|---|---|---|
| Bad | Disappoint Suzy or fail her game | Free or Full | Acting without the prompt |
| True | Complete the final four-candle scavenger hunt | Free or Full | Missing a command or candle |
| Secret | Destroy the CD | Full only | Hunting for it in the free build |
The Bad ending is the one you get by breaking Suzy's trust. The host starts as a friendly DVD character, but the tone shifts when you fail. The game does not hide this: it tells you not to disappoint her. If you are chasing a clean run, treat every mistake as a signal to slow down rather than push forward.
The True ending is the standard completion route. In practice, that means surviving the command rounds and finishing the final scavenger hunt. Suzy asks you to bring her four candles, and that request is the last major gate before the normal conclusion. If you have not reached the candle round, you have not reached the True ending path.
The Secret ending is different. It is not another mat challenge. The unlock action is destroying the CD, which lets you stop playing Suzy's game on your own terms. Because the Secret ending is tied to the Full version, the free download is the wrong place to test it.
Step-by-Step Route Through the SUZY SAYS! Ending Requirements
The SUZY SAYS! ending requirements for the True ending are the cleanest to practice. You do not need to memorize a long script. You need to recognize command types and keep your responses deliberate.
| Step | Action | Practical tip |
|---|---|---|
| 1 | Set your controls before the first round | Use WASD, Space, and C; keep your hands on those keys |
| 2 | Practice conditional obedience | Wait for “Suzy says” before every move |
| 3 | Learn the mat colors | Red, yellow, green, and blue are the main jump targets |
| 4 | Learn the room objects | Sunflower painting, window, ceiling, floor, rubber duck, couch, bed |
| 5 | Keep look and touch commands separate | Do not jump when Suzy asks you to look or touch |
| 6 | Reach the final scavenger hunt | Find and bring four candles |
| 7 | Finish the sequence without rushing | Place all four candles and let the final scene play out |
| Command type | Examples | Response |
|---|---|---|
| Color jump | Jump on red, blue, yellow, or green | Press Space on the named mat square |
| Movement | Crouch down | Press C |
| Look | Look at the window, ceiling, floor, or sunflower painting | Aim the camera at the named object |
| Touch | Touch the rubber duck | Move to the object and make contact |
| Fetch | Bring me four candles | Collect four candles and place them as requested |
The SUZY SAYS! ending requirements for the True route are easiest when you pause between commands. Jumping early is a common way to register the wrong color. If you hear two voice lines overlap, do not guess. Reset the round and take the sequence again. A clean retry is faster than a messy run that fails at the candle hunt.
If the fourth candle refuses to register, restart the final round before you change your whole route. The earlier command rounds are not the problem at that point. The final placement is. Keep your movement slow and make sure you are standing on the mat area when the candle count updates.
Secret Ending: Destroy the CD
The SUZY SAYS! ending requirements for the Secret ending are deliberately different. You are not trying to be a better player anymore. You are trying to end the game. The key action is destroying the CD, and the route is available in the Full version.
| Secret ending checklist | Detail |
|---|---|
| Required version | Full version |
| Key action | Destroy the CD |
| What it changes | You stop playing Suzy's game |
| Extra content | Endless mode is also in the Full version |
| Common mistake | Searching for the secret in the free download |
Do not spend a free-version run hunting for the secret ending. The standard game is still worth playing first because it teaches the command language, but the secret branch is gated behind the paid version. If you have already seen the True ending and want the last branch, the CD is the object to focus on.
Common Mistakes That Break a Run
Most failed runs come from treating the SUZY SAYS! ending requirements like a normal Simon Says game. In a normal game, every instruction is a prompt. Here, only the ones with the phrase are prompts. That single difference causes most early failures.
| Mistake | Why it hurts | Fix |
|---|---|---|
| Acting on a plain instruction | It is not a command | Wait for “Suzy says” |
| Jumping before the color call | The mat can register the wrong input | Pause, then jump |
| Ignoring look and touch commands | They are part of the sequence | Treat them as real prompts |
| Rushing the final hunt | Four candles must register | Sweep the room and place them one at a time |
| Playing the free build for the secret | The Secret ending is Full-only | Use the Full version |
| Guessing through overlapping audio | You may trigger the wrong response | Reset the round and listen again |
The SUZY SAYS! ending requirements are strict, but the game is short. A failed run costs minutes, not hours. Use that to your advantage. If a command feels ambiguous, restart the round instead of carrying uncertainty into the final scavenger hunt. Clean inputs are easier to repeat.
FAQ
How many endings does SUZY SAYS! have? There are three: Bad, True, and Secret. The Secret ending requires the Full version.
What are the SUZY SAYS! ending requirements for the True ending? Finish the command rounds, reach the final scavenger hunt, and bring Suzy four candles. Avoid acting without the “Suzy says” prompt.
How do I unlock the Secret ending? Get the Full version and destroy the CD. That action is separate from the normal mat game.
Do the SUZY SAYS! ending requirements change in the Full version? The core command rules stay the same. The Full version adds the Secret ending and an endless mode, so it gives you more to do after the standard route.
Can I get the Secret ending in the free download? No. The Secret ending is tied to the Full version. The free download is still useful for learning the command system and seeing the standard route, but it will not open the secret branch.
Related Guides
All Endings and Unlock Guide
See every SUZY SAYS! ending, how to trigger the trapped void finale, and how to unlock the escape by destroying the disc.
All Endings Explained and How to Escape
A complete SUZY SAYS! ending explained guide: the trapped-in-the-void finale, the disc-breaking escape, key tasks, and how to avoid the trap.
Bad Ending Guide & All Endings Explained
Learn how the SUZY SAYS! bad ending happens, avoid failed commands, finish the four-candle hunt, and unlock the secret ending.
How to Get the Bad Ending
A clear SUZY SAYS! bad ending guide: follow the command rules, finish the four-candle round, and avoid the secret-ending detour.