Ending Requirements: All 3 Unlocks

SUZY SAYS! ending requirements explained: how to reach the Bad, True, and Secret endings, plus the four-candle scavenger hunt steps and unlock tips.

What the SUZY SAYS! Ending Requirements Actually Ask of You

SUZY SAYS! ending requirements are not a puzzle-box checklist. They are a test of obedience, timing, and knowing when not to move. The game puts you in a living room with a cheerful DVD host, a color mat, and a short list of commands. Miss the wrong cue and the friendly act drops. That is why the SUZY SAYS! ending requirements matter: one clean run gets you the standard finish, while the secret route asks you to break the disc instead of playing along.

MOONBIT's short first-person horror game runs about 17–20 minutes per pass. That length is a feature, not a flaw. You can learn the Full version's extra content and the base game in a single sitting, then replay for the branch you missed. The controls are simple: WASD to move, Space to jump, and C to crouch.

The SUZY SAYS! ending requirements all come back to one conditional rule: only act when Suzy says so. A plain instruction is not a command. A color is not a command by itself. The phrase has to come first. Treat every other line as dialogue, not a prompt.

Core ruleWhat to doWhy it matters
Wait for the promptAct only after “Suzy says”Acting early can count as a failure
Use the matJump on the named colorRed, yellow, green, and blue are command targets
Watch the roomLook at or touch named objectsSome commands are not movement commands
Finish the final roundBring Suzy four candlesThe scavenger hunt closes the standard route
Avoid disappointing SuzyKeep your run cleanThe game directly warns you not to fail her
InputAction
WASDMove around the living room
SpaceJump
CCrouch

Most guides make the SUZY SAYS! ending requirements sound like three separate routes. They are not. The game uses one command system, then branches at the end. The Bad ending is the failure state. The True ending is the clean completion route. The Secret ending is a deliberate break from the DVD's rules.

All Three Endings and How They Differ

The game reports three endings: Bad, True, and Secret. The store page confirms that the Secret ending is part of the Full version, alongside an endless mode. That detail matters because free-version players can finish the standard game but cannot unlock the secret route.

EndingWhat you need to doVersionMain risk
BadDisappoint Suzy or fail her gameFree or FullActing without the prompt
TrueComplete the final four-candle scavenger huntFree or FullMissing a command or candle
SecretDestroy the CDFull onlyHunting for it in the free build

The Bad ending is the one you get by breaking Suzy's trust. The host starts as a friendly DVD character, but the tone shifts when you fail. The game does not hide this: it tells you not to disappoint her. If you are chasing a clean run, treat every mistake as a signal to slow down rather than push forward.

The True ending is the standard completion route. In practice, that means surviving the command rounds and finishing the final scavenger hunt. Suzy asks you to bring her four candles, and that request is the last major gate before the normal conclusion. If you have not reached the candle round, you have not reached the True ending path.

The Secret ending is different. It is not another mat challenge. The unlock action is destroying the CD, which lets you stop playing Suzy's game on your own terms. Because the Secret ending is tied to the Full version, the free download is the wrong place to test it.

Step-by-Step Route Through the SUZY SAYS! Ending Requirements

The SUZY SAYS! ending requirements for the True ending are the cleanest to practice. You do not need to memorize a long script. You need to recognize command types and keep your responses deliberate.

StepActionPractical tip
1Set your controls before the first roundUse WASD, Space, and C; keep your hands on those keys
2Practice conditional obedienceWait for “Suzy says” before every move
3Learn the mat colorsRed, yellow, green, and blue are the main jump targets
4Learn the room objectsSunflower painting, window, ceiling, floor, rubber duck, couch, bed
5Keep look and touch commands separateDo not jump when Suzy asks you to look or touch
6Reach the final scavenger huntFind and bring four candles
7Finish the sequence without rushingPlace all four candles and let the final scene play out
Command typeExamplesResponse
Color jumpJump on red, blue, yellow, or greenPress Space on the named mat square
MovementCrouch downPress C
LookLook at the window, ceiling, floor, or sunflower paintingAim the camera at the named object
TouchTouch the rubber duckMove to the object and make contact
FetchBring me four candlesCollect four candles and place them as requested

The SUZY SAYS! ending requirements for the True route are easiest when you pause between commands. Jumping early is a common way to register the wrong color. If you hear two voice lines overlap, do not guess. Reset the round and take the sequence again. A clean retry is faster than a messy run that fails at the candle hunt.

If the fourth candle refuses to register, restart the final round before you change your whole route. The earlier command rounds are not the problem at that point. The final placement is. Keep your movement slow and make sure you are standing on the mat area when the candle count updates.

Secret Ending: Destroy the CD

The SUZY SAYS! ending requirements for the Secret ending are deliberately different. You are not trying to be a better player anymore. You are trying to end the game. The key action is destroying the CD, and the route is available in the Full version.

Secret ending checklistDetail
Required versionFull version
Key actionDestroy the CD
What it changesYou stop playing Suzy's game
Extra contentEndless mode is also in the Full version
Common mistakeSearching for the secret in the free download

Do not spend a free-version run hunting for the secret ending. The standard game is still worth playing first because it teaches the command language, but the secret branch is gated behind the paid version. If you have already seen the True ending and want the last branch, the CD is the object to focus on.

Common Mistakes That Break a Run

Most failed runs come from treating the SUZY SAYS! ending requirements like a normal Simon Says game. In a normal game, every instruction is a prompt. Here, only the ones with the phrase are prompts. That single difference causes most early failures.

MistakeWhy it hurtsFix
Acting on a plain instructionIt is not a commandWait for “Suzy says”
Jumping before the color callThe mat can register the wrong inputPause, then jump
Ignoring look and touch commandsThey are part of the sequenceTreat them as real prompts
Rushing the final huntFour candles must registerSweep the room and place them one at a time
Playing the free build for the secretThe Secret ending is Full-onlyUse the Full version
Guessing through overlapping audioYou may trigger the wrong responseReset the round and listen again

The SUZY SAYS! ending requirements are strict, but the game is short. A failed run costs minutes, not hours. Use that to your advantage. If a command feels ambiguous, restart the round instead of carrying uncertainty into the final scavenger hunt. Clean inputs are easier to repeat.

FAQ

How many endings does SUZY SAYS! have? There are three: Bad, True, and Secret. The Secret ending requires the Full version.

What are the SUZY SAYS! ending requirements for the True ending? Finish the command rounds, reach the final scavenger hunt, and bring Suzy four candles. Avoid acting without the “Suzy says” prompt.

How do I unlock the Secret ending? Get the Full version and destroy the CD. That action is separate from the normal mat game.

Do the SUZY SAYS! ending requirements change in the Full version? The core command rules stay the same. The Full version adds the Secret ending and an endless mode, so it gives you more to do after the standard route.

Can I get the Secret ending in the free download? No. The Secret ending is tied to the Full version. The free download is still useful for learning the command system and seeing the standard route, but it will not open the secret branch.